












UNCURATED
2015
A curatorial experiment exploring worldbuilding through mixed reality techniques. The project sought to connect seemingly unrelated works by artists, scientists, and activists from around the world, bridging these disparate bodies of work through an intuitive exploration of singularities. This approach rejected traditional curatorial boundaries, instead opting for an organic, non-curated arrangement of virtual environments, materialized within a physical mixed reality installation. At the heart of the installation stood large totemic acrylic laser-cut structures, which visitors could physically engage with while interacting with the virtual pieces.
The pavilion became a collaborative experiment in connecting distant geographies and practices, offering participants a hybrid environment where the line between the physical and virtual blurred. The mixed reality installation acted as a dynamic space, where visitors could experience the tension between structured artistic practice and freeform digital exploration. Through this intersection of technologies, the project reflected on the potential of MR to facilitate new forms of connection and collaboration across global contexts and different ways of approaching to art.
Artists: Gergő Kovács (Hungary), Aujik (Stefan Larsson) (Sweden), Helin Sahin (Turkey), Aoto Oouchi (Nl-China), Uğur Engin Deniz (Turkey), Antoine Renard (France), Kate Samson (Canada), Harm Van Den Dorpel (Netherlands), Dustin Cauchi (Malta), Nuno Patricio (Portugal), Micah Hesse (United States), Yannick Val Gesto (Belgium), Anthony Antonellis (United States), Manuel Rossner (Germany), Morehshin Allahyari & Daniel Rourke (United States), Alicia Wright (United States), DiMoDa (Alfredo Salazar Caro) (United States), Vngravity (Mexico), Hunter Jonakin (United States), Capitan Alegria (Mexico), Estrid Lutz & Emile Mold (France), Luis Nava (Mexico), Luis Tovar (Mexico), Mitch Posada (United States), MSHR (United States), Hector Lanquin (Chile), Kari Altmann (United States).
Special thanks to: Museo del Chopo, DGETIC, Diana Cardona, Victor Rodríguez, Vngravity, Arnaud Zein, Delphine Passot.
Curatorship, display design, VR programming
cO
A curatorial experiment exploring worldbuilding through mixed reality techniques. The project sought to connect seemingly unrelated works by artists, scientists, and activists from around the world, bridging these disparate bodies of work through an intuitive exploration of singularities. This approach rejected traditional curatorial boundaries, instead opting for an organic, non-curated arrangement of virtual environments, materialized within a physical mixed reality installation. As part of the installation stood large totemic acrylic laser-cut structures, which visitors could physically engage with while interacting with the virtual pieces.
The pavilion became a collaborative experiment in connecting distant geographies and practices, offering participants a hybrid environment where the line between the physical and virtual blurred. The mixed reality installation acted as a dynamic space, where visitors could experience the tension between structured artistic practice and freeform digital exploration. Through this, the project reflected on the potential of MR to facilitate new forms of connection and collaboration across global contexts and different ways of approaching to art.
Artists: Gergő Kovács (Hungary), Aujik (Stefan Larsson) (Sweden), Helin Sahin (Turkey), Aoto Oouchi (Nl-China), Uğur Engin Deniz (Turkey), Antoine Renard (France), Kate Samson (Canada), Harm Van Den Dorpel (Netherlands), Dustin Cauchi (Malta), Nuno Patricio (Portugal), Micah Hesse (United States), Yannick Val Gesto (Belgium), Anthony Antonellis (United States), Manuel Rossner (Germany), Morehshin Allahyari & Daniel Rourke (United States), Alicia Wright (United States), DiMoDa (Alfredo Salazar Caro) (United States), Vngravity (Mexico), Hunter Jonakin (United States), Capitan Alegria (Mexico), Estrid Lutz & Emile Mold (France), Luis Nava (Mexico), Luis Tovar (Mexico), Mitch Posada (United States), MSHR (United States), Hector Lanquin (Chile), Kari Altmann (United States).
Special thanks to: Museo del Chopo, DGETIC, Diana Cardona, Victor Rodríguez, Vngravity, Arnaud Zein, Delphine Passot.
Curatorship, display design, VR programming
cO














